Captain



The captain is able to steal 2 coins from another player. This can be blocked by an ambassador or another captain.

As shown above, it can also block against stealing.

Specifics
When a player attempts to steal from another player, it will automatically succeed unless someone challenges it or the affected player blocks it with either captain or ambassador. If a player successfully challenges a captain claim, then the player who made the claim loses an influence and does not get to steal any coins. If the player gets challenged and reveals the captain, then their captain card gets shuffled back into the court deck, they get a new face-down card, and the player who challenged loses an influence. After a failed challenge, the player who is getting stolen from still has a chance to block the steal.

If a player attempts to block a steal, all players will have a chance to challenge them. If nobody does, then the player claiming to block does not lose any coins, and the turn of the person who tried to steal is over. If someone correctly challenges the blocking player, then the blocking player will lose an influence and will still be stolen from by the stealing player. If the blocking player gets incorrectly challenged, then they will not be stolen from, and the challenger will lose an influence.





